Wine & Sorcery pixel art: a crossroads with two wooden signposts, vineyards on one side and a sorcerer's tower on the hill, at sunset.

In development Adventure · Point & click

Wine & Sorcery, a retro point and click adventure game

The finest ingredients and the finest magic. A comedy of wine and sorcery, pixel by pixel, hand-crafted with Godot.

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A point and click adventure like the classics

Wine & Sorcery is a retro point-and-click adventure: you walk through pixel art rooms, click on whatever catches your eye, pick up items and talk to whoever you meet. Funny, with wine and sorcery as the main ingredients.

Where it stands

It is in development. Chapter 1 had its first full playtest in October 2026 and will ship on its own, with a "coming soon" at the end. Planned platforms are web, Windows, macOS, Android and iOS.

There is no release date yet. On its site you can leave your email to hear when the demo is out.

How it is made: the devlog

Development is told day by day since the very first commit, in June 2026: what was decided, what broke and what ended up working. It covers everything from how the game got its own engine to the tools for building the story and the art.

More from the studio

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